|
Feature |
Description |
Sessions: |
“r_id” |
The unique int identifier of the researcher who conducted the play session. |
“user_id” |
The unique int identifier of the study participant who completed the play session. |
“app” |
A string which identifies which game was played during the session. |
“session_date” |
The date the play session occurred. |
Sc Survey Sessions: |
“responses” |
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Smart Condo Sessions: |
“activity_num” |
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“activity_set” |
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“start” |
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Mole session: |
“target_visibility” |
The time in milliseconds that that a target is visible before disappearing, this number is set in the initial set up and
modified by the level progression value between levels based on player performance. |
“target_latency” |
The wait time between moles/bunnies. |
“level_duration/attempt_latency” |
The length in milliseconds of each attempt. |
“level_progression” |
The multiplicative factor by which target visibility/latency is decreased in order to increase level difficulty after
successful attempts. |
“hit_sound” |
Boolean indicating if auditory feedback was enabled during the session. |
“hit_vibration” |
Boolean indicating if haptic feedback was enabled during the session. |
“avg_reaction_time” |
The average reaction time in milliseconds of the study participant across all attempts within a session. |
“reaction_time_sd” |
The standard of deviation of reaction times by the study participant across all attempts within a session. |
“events” |
A JSON of all the events recorded by the tablet during the session. The fields are:
“timestamp” - The time in which the event took place a milliseconds timestamp
“target” -An identifier which distinguishes the target of an event(mole, bunny hole, other (background))
“type” - Identifier of the type of event touch or appear
“attempt, effective level” - a counter of the attempt number and the difficulty level(effective level) in which the event
occurred.
“y” - y axis the event occurred considering the entire screen as a continuous coordinate plane.
“x” - x axis the event occurred considering the entire screen as a continuous coordinate plane. |
“avg_reaction_time_by_attempt” |
The average reaction time in milliseconds of the study participant for each individual attempt. |
“reaction_times_sds_by_attempt” |
The SD of the reaction times of the study participant for each individual attempt. |
“moles_hit_by_attempt” |
The number of moles successfully hit by the study participant in each attempt(score). |
“moles_missed_by_attempt” |
The number of moles missed by the study participant in each attempt. |
“bunnies_hit_by_attempt” |
The number of bunnies hit by the study participant in each attempt(fault). |
“bunnies_missed_by_attempt” |
The number of bunnies missed by the study participant in each attempt. |
Bejeweled Session: |
“attempt_number” |
The number of the attempt within the session. |
“level” |
The level at which the attempt was played. |
“target_score” |
The score at which a study participant must reach in a given attempt in order to complete the level. |
“tile_types” |
The number of different types of gem tiles found in the grid in the current level. |
“score_total” |
The score achieved by the study participant during the current attempt. |
“score_zone” |
The quadrant of the grid where the study participant made the majority of their moves(NW, NE, SW, SE, probably useless but
maybe useful for patients with spatial neglect). |
“latency_average” |
The average amount of time between moves of a given attempt. |
“events”***** |
A JSON consisting of all the events recorded by the game during the attempt. The fields are:
“timestamp” - The time in which the event took place a milliseconds timestamp,
"score" - 0,
“type” - "SELECTION" (OR DESELECTION),
“y” - y axis the event occurred considering the entire screen as a continuous coordinate plane,
“x” - x axis the event occurred considering the entire screen as a continuous coordinate plane. |
WordSearch Session: |
“attempt” |
The number of the attempt within the the given session. |
“level” |
The level at which the attempt was played. |
“version” |
The version number specific to the level of the attempt played. |
“rows” |
The number of letter tiles across the square game board. |
“words” |
The number of different different words hidden within the game board. |
“latency_average” |
The average amount of time between moves of a given attempt. |
“longest_word” |
The longest amount of time taken between selecting a letter from a hidden word and selecting all the remaining letters in that
word in the current attempt. |
“longest_pause” |
The longest amount of time taken between selecting any two tiles in a given attempt. |
“events”***** |
A JSON consisting of all the events recorded by the game during the attempt. The fields are:
“timestamp” - The time in which the event took place a milliseconds timestamp,
"score" - 0,
“type” - "SELECTION" (OR DESELECTION),
“y” - y axis,
“x” - (x and y coordinates are in relation to the game board and not absolute coordinates of the screen). |