| Feature | Description | |
|---|---|---|
| Sessions: | “r_id” | The unique int identifier of the researcher who conducted the play session. |
| “user_id” | The unique int identifier of the study participant who completed the play session. | |
| “app” | A string which identifies which game was played during the session. | |
| “session_date” | The date the play session occurred. | |
| Sc Survey Sessions: | “responses” | --------------------------------- |
| Smart Condo Sessions: | “activity_num” | --------------------------------- |
| “activity_set” | ----------------------------------- | |
| “start” | ------------------------------------ | |
| Mole session: | “target_visibility” | The time in milliseconds that that a target is visible before disappearing, this number is set in the initial set up and modified by the level progression value between levels based on player performance. |
| “target_latency” | The wait time between moles/bunnies. | |
| “level_duration/attempt_latency” | The length in milliseconds of each attempt. | |
| “level_progression” | The multiplicative factor by which target visibility/latency is decreased in order to increase level difficulty after successful attempts. | |
| “hit_sound” | Boolean indicating if auditory feedback was enabled during the session. | |
| “hit_vibration” | Boolean indicating if haptic feedback was enabled during the session. | |
| “avg_reaction_time” | The average reaction time in milliseconds of the study participant across all attempts within a session. | |
| “reaction_time_sd” | The standard of deviation of reaction times by the study participant across all attempts within a session. | |
| “events” | A JSON of all the events recorded by the tablet during the session. The fields are: “timestamp” - The time in which the event took place a milliseconds timestamp “target” -An identifier which distinguishes the target of an event(mole, bunny hole, other (background)) “type” - Identifier of the type of event touch or appear “attempt, effective level” - a counter of the attempt number and the difficulty level(effective level) in which the event occurred. “y” - y axis the event occurred considering the entire screen as a continuous coordinate plane. “x” - x axis the event occurred considering the entire screen as a continuous coordinate plane. | |
| “avg_reaction_time_by_attempt” | The average reaction time in milliseconds of the study participant for each individual attempt. | |
| “reaction_times_sds_by_attempt” | The SD of the reaction times of the study participant for each individual attempt. | |
| “moles_hit_by_attempt” | The number of moles successfully hit by the study participant in each attempt(score). | |
| “moles_missed_by_attempt” | The number of moles missed by the study participant in each attempt. | |
| “bunnies_hit_by_attempt” | The number of bunnies hit by the study participant in each attempt(fault). | |
| “bunnies_missed_by_attempt” | The number of bunnies missed by the study participant in each attempt. | |
| Bejeweled Session: | “attempt_number” | The number of the attempt within the session. |
| “level” | The level at which the attempt was played. | |
| “target_score” | The score at which a study participant must reach in a given attempt in order to complete the level. | |
| “tile_types” | The number of different types of gem tiles found in the grid in the current level. | |
| “score_total” | The score achieved by the study participant during the current attempt. | |
| “score_zone” | The quadrant of the grid where the study participant made the majority of their moves(NW, NE, SW, SE, probably useless but maybe useful for patients with spatial neglect). | |
| “latency_average” | The average amount of time between moves of a given attempt. | |
| “events”***** | A JSON consisting of all the events recorded by the game during the attempt. The fields are: “timestamp” - The time in which the event took place a milliseconds timestamp, "score" - 0, “type” - "SELECTION" (OR DESELECTION), “y” - y axis the event occurred considering the entire screen as a continuous coordinate plane, “x” - x axis the event occurred considering the entire screen as a continuous coordinate plane. | |
| WordSearch Session: | “attempt” | The number of the attempt within the the given session. |
| “level” | The level at which the attempt was played. | |
| “version” | The version number specific to the level of the attempt played. | |
| “rows” | The number of letter tiles across the square game board. | |
| “words” | The number of different different words hidden within the game board. | |
| “latency_average” | The average amount of time between moves of a given attempt. | |
| “longest_word” | The longest amount of time taken between selecting a letter from a hidden word and selecting all the remaining letters in that word in the current attempt. | |
| “longest_pause” | The longest amount of time taken between selecting any two tiles in a given attempt. | |
| “events”***** | A JSON consisting of all the events recorded by the game during the attempt. The fields are: “timestamp” - The time in which the event took place a milliseconds timestamp, "score" - 0, “type” - "SELECTION" (OR DESELECTION), “y” - y axis, “x” - (x and y coordinates are in relation to the game board and not absolute coordinates of the screen). |